Rules First
A good wiki page explains the mechanic clearly enough that a new player can understand it without needing a video or a forum thread first.
Wiki hub
Start here when you need a clean explanation of a new mechanic, a new character system, or a sequel-only term that appears during a run.
The goal of the wiki is simple: explain what the rule is, show why it matters, and point you toward the next page to read once you are ready to apply it.

How To Use The Wiki
A strong wiki page does more than define a term. It should also tell you which character uses it, which guide helps you apply it, and which updates might change how it works later.
A good wiki page explains the mechanic clearly enough that a new player can understand it without needing a video or a forum thread first.
The second layer is practical context: why the mechanic changes drafting, pathing, deck shape, or class choice in Slay the Spire 2 early access.
The game will keep changing during early access, so each page should stay dated and easy to cross-check against the updates hub.
Mechanics
These pages cover the sequel-only systems that tend to create the most confusion the first time players see them in a run.

Afflictions are enemy-applied penalties on cards. They matter because they attack the shape of your deck, not just your HP total.
Quick answer
What are Afflictions in Slay the Spire 2?

Enchantments are run-long modifiers attached to cards in your deck. They are one of the cleanest new rule layers in Slay the Spire 2.
Quick answer
How do Enchantments work in Slay the Spire 2?

Quest Cards are rare cards with attached requirements and payoff. They are one of the clearest examples of Slay the Spire 2 pushing players toward delayed-value decisions.
Quick answer
What are Quest Cards in Slay the Spire 2?

Ancients are act-linked blessings that replace the old boss-relic rhythm. They turn between-act choices into a more visible system.
Quick answer
What are Ancients in Slay the Spire 2?

Alternate Acts are a route-level system. Once unlocked, acts can branch into different environments, enemies, events, and bosses.
Quick answer
How do Alternate Acts work in Slay the Spire 2?

Doom is Necrobinder's signature kill threshold. If Doom reaches or exceeds current HP, the target dies at the end of the turn.
Quick answer
How does Doom work in Slay the Spire 2?

Sly is Silent's new sequencing mechanic. Cards with Sly automatically play for free when they are discarded.
Quick answer
What is Sly in Slay the Spire 2?

Stars are Regent's secondary resource. They do not empty at end of turn and they have no cap, which makes them very different from energy.
Quick answer
How do Stars work in Slay the Spire 2?

Forge is one of Regent's signature combat hooks. The first Forge card each combat creates Sovereign Blade, and later Forge stacks make that blade hit harder.
Quick answer
How does Forge work in Slay the Spire 2?
Characters
Character pages work best when they balance what is officially confirmed, what feels different in play, and which mechanics each class asks you to learn first.

Ironclad is back in Slay the Spire 2. Mega Crit has not given him a dedicated system spotlight yet, so the best first read is still 'what is confirmed plus how to start.'
Quick answer
How should you start Ironclad in Slay the Spire 2?

Silent returns with a major discard-focused overhaul. The key word to understand is Sly: cards with Sly auto-play for free when discarded.
Quick answer
How should you start Silent in Slay the Spire 2?

Defect is part of the launch roster, but Mega Crit has not yet given the class a dedicated reveal article. The useful first question is what is confirmed and how carefully you should approach Defect in week one.
Quick answer
What changed for Defect in Slay the Spire 2?

Necrobinder is one of Slay the Spire 2's two brand-new launch characters. The class is built around Osty, Doom, Souls, and transforming cards mid-combat.
Quick answer
How do you play Necrobinder in Slay the Spire 2?

Regent is the other brand-new launch character. Mega Crit built the class around Stars, Forge, colorless synergies, and token-style Minions.
Quick answer
How do you play Regent in Slay the Spire 2?
Official wiki sources
Mega Crit early access launch post
OfficialOfficial launch article for the current early access build.
Mega Crit release date trailer post
OfficialOfficial summary of the launch date, the five-character roster, and co-op support.
Neowsletter: Enchantments
OfficialOfficial explanation that Enchantments are run-long card modifiers.
Neowsletter: Regent, Stars, and Forge
OfficialOfficial reveal of Stars, Minions, Forge, and colorless synergies.
Next Stops
These sections help you turn a mechanic definition or character overview into real run decisions, multiplayer planning, and up-to-date follow-up reading.
The character hub compares the five launch classes, shows their role in the roster, and points toward deeper class primers.
The cards page is now a dense utility library with live search, character filters, and a verified base-versus-upgraded gallery for the current Early Access pool.
The relics page is a searchable passive-effect database for players who want quick text checks without leaving the run-planning flow.
The potions page keeps short tactical effects searchable and filtered by class so quick combat tools are easy to compare.
The compare hub is for returning players who want a clean read on what changed from Slay the Spire 1 to Slay the Spire 2.
The tips hub repackages the most useful launch-week advice into quick paths for beginners, unlocks, decisions, and co-op questions.
Decision-first guides answer the questions players hit during a live run.
Multiplayer setup, restrictions, and role-split answers live here because co-op is new to the series.
Patch tracking and launch timeline pages help you confirm what is current during early access.