At the start of each combat, gain 8 Vigor.
Alchemical Coffer
AncientColorless
Upon pickup, gain 4 potion slots filled with random potions.
Amethyst Aubergine
CommonColorless
Enemies drop 10 additional Gold.
Start each combat with 10 Block.
Start each combat with 4 Block.
Arcane Scroll
AncientColorless
Upon pickup, obtain a random Rare Card to add to your Deck.
Archaic Tooth
AncientColorless
Upon pickup, Transform a starter card with an ancient version.
If you do not play any Attacks during your turn, gain an additional
next turn. Astrolabe
AncientColorless
Upon pickup, Transform 3 cards, then Upgrade them.
Bag of Marbles
UncommonColorless
At the start of each combat, apply 1 Vulnerable to ALL enemies.
Bag of Preparation
CommonColorless
At the start of each combat, draw 2 additional cards.
Beating Remnant
RareColorless
You cannot lose more than 20 HP in a single turn.
Beautiful Bracelet
AncientColorless
Upon pickup, choose 3 cards in your Deck. Enchant them with Swift 3.
The first Hand you draw each combat is Upgraded.
While you have no potions, you have 2 additional Dexterity.
At the start of each combat, add 2 random Ethereal cards into your Hand.
Big Mushroom
EventColorless
Upon pickup, raise your Max HP by 20. At the start of each combat, draw 2 fewer cards.
Biiig Hug
AncientColorless
Upon pickup, remove 4 cards from your Deck. Whenever you shuffle your Draw Pile, add a Soot into your Draw Pile.
Whenever you add a card to your Deck, add one additional copy.
Black Blood
StarterColorless
At the end of combat, heal 12 HP.
Black Star
AncientColorless
Elites drop an additional Relic when defeated.
Blessed Antler
AncientColorless
Gain
at the start of each turn. At the start of each combat, shuffle 3 Dazed into your Draw Pile. Blood Vial
CommonColorless
At the start of each combat, heal 2 HP.
Blood Vial???
EventColorless
At the start of each combat, heal 1 HP.
Blood-Soaked Rose
AncientColorless
Upon pickup, add 1 Enthralled to your Deck. Gain
at the start of each turn. Bone Flute
CommonNecrobinder
Whenever Osty attacks, gain 2 Block.
At the start of the next combat, Upgrade your starting hand.
Book of Five Rings
CommonColorless
Every 5 cards you add to your Deck, heal 15 HP.
Book Repair Knife
UncommonNecrobinder
Whenever a non-Minion enemy dies to Doom, heal 3 HP.
At the end of each turn, lower the cost of a random Retained card by 1 until played.
Booming Conch
AncientColorless
At the start of Elite combats, draw 2 additional cards.
Bound Phylactery
StarterNecrobinder
At the start of your turn, Summon 1.
Bowler Hat
UncommonColorless
Gain 20% additional Gold.
At the start of your first turn, lose 
. At the start of all other turns, gain
. Brilliant Scarf
AncientColorless
The 5th card you play each turn is free.
At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
Bronze Scales
CommonColorless
Start each combat with 3 Thorns.
Burning Blood
StarterIronclad
At the end of combat, heal 6 HP.
Burning Sticks
ShopColorless
The first time each combat you Exhaust a Skill, add a copy of it into your Hand.
Upon pickup, gain the card Byrd Swoop. A Byrdpip will accompany you in battles.
Calling Bell
AncientColorless
Upon pickup, obtain a unique Curse and 3 Relics.
Candelabra
UncommonColorless
At the start of your 2nd turn, gain 
. Captain's Wheel
RareColorless
At the start of your 3rd turn, gain 18 Block.
Upon pickup, brews 5 random potions.
Centennial Puzzle
CommonColorless
The first time you lose HP each combat, draw 3 cards.
At the start of your 3rd turn, gain 

. Charon's Ashes
RareIronclad
Whenever you Exhaust a card, deal 3 damage to ALL enemies.
The effects of your cost X cards are increased by 2.
Choices Paradox
AncientColorless
At the start of each combat, add 1 of 5 random cards into your Hand. Add Retain to the chosen card.
Upon pickup, Transform up to 6 cards into Maul.
At the end of your turn, gain 1 Block for each card in your Hand.
Cracked Core
StarterDefect
At the start of each combat, Channel 1 Lightning.
At the start of your turn, add a random Attack into your Hand. It costs 0
this turn. Cursed Pearl
AncientColorless
Upon pickup, receive Greed. Gain 333 Gold.
Darkstone Periapt
EventColorless
Whenever you obtain a Curse, raise your Max HP by 6.
Start each combat with 1 Focus.
Daughter of the Wind
EventColorless
Whenever you play an Attack, gain 1 Block.
Delicate Frond
AncientColorless
At the start of each combat, fill all empty potion slots with random potions.
The first time you lose HP on your turn, heal HP equal to the amount lost.
Diamond Diadem
AncientColorless
Whenever you play 2 or fewer cards in a turn, take half damage from enemies.
Card rewards can now contain Colorless cards.
Distinguished Cape
AncientColorless
Upon pickup, lose 9 Max HP. Add 3 Apparitions to your Deck.
Divine Destiny
StarterColorless
At the start of each combat, gain 




. Divine Right
StarterRegent
At the start of each combat, gain 

. Dolly's Mirror
ShopColorless
Upon pickup, obtain an additional copy of a card in your Deck.
Dragon Fruit
ShopColorless
Whenever you gain Gold, raise your Max HP by 1.
Dream Catcher
EventColorless
Whenever you Rest, you may add a card to your Deck.
Driftwood
AncientColorless
You may reroll each card reward once.
Dusty Tome
AncientColorless
Upon pickup, obtain an Ancient Card.
Ectoplasm
AncientColorless
You can no longer gain Gold. Gain
at the start of each turn. Electric Shrymp
AncientColorless
Upon pickup, Enchant a Skill with Imbued.
At the start of the next 5 combats, gain 2 Strength.
If you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn.
Empty Cage
AncientColorless
Upon pickup, remove 2 cards from your Deck.
Eternal Feather
UncommonColorless
For every 5 cards in your Deck, heal 3 HP whenever you enter a Rest Site.
Fencing Manual
CommonRegent
At the start of each combat, Forge 10.
Festive Popper
CommonColorless
At the start of each combat, deal 9 damage to ALL enemies.
At the start of each turn, draw 2 additional cards. You may not draw cards during your turn.
Forgotten Soul
EventColorless
Whenever you Exhaust a card, deal 1 damage to a random enemy.
Fragrant Mushroom
EventColorless
Upon pickup, lose 15 HP and Upgrade 3 random cards.
Fresnel Lens
EventColorless
Whenever you add a card that gains Block to your Deck, Enchant it with Nimble 2.
Whenever you add a Power into your Deck, Upgrade it.
Funerary Mask
UncommonNecrobinder
At the start of each combat, add 3 Souls into your Draw Pile.
Upon pickup, mark 7 random combats. Enemies in those rooms have 1 HP.
Galactic Dust
UncommonRegent
For every 10
spent, gain 10 Block. Gambling Chip
RareColorless
At the start of each combat, discard any number of cards then draw that many.
Whenever you play a Power, draw 1 card.
Strikes and Defends gain Ethereal.
You can now gain Strength at Rest Sites.
Glass Eye
AncientColorless
Upon pickup, obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card.
Enchant all card rewards with Glam.
Gnarled Hammer
ShopColorless
Upon pickup, Enchant up to 3 Attacks with Sharp 3.
Gold-Plated Cables
UncommonDefect
Your rightmost Orb triggers its passive an additional time.
Golden Compass
AncientColorless
Upon pickup, replace the Act 2 Map with a single special path.
Golden Pearl
AncientColorless
Upon pickup, gain 150 Gold.
At the start of each combat, gain 4 Plating.
Gremlin Horn
UncommonColorless
Whenever an enemy dies, gain
and draw 1 card. Whenever you break an enemy's Block, apply 2 Vulnerable.
Happy Flower
CommonColorless
Every 3 turns, gain
. Happy Flower???
EventColorless
Every 5 turns, gain
. Whenever you play a Shiv, gain 1 Dexterity this turn.
History Course
EventColorless
At the start of your turn, play a copy of your last played Attack or Skill.
Horn Cleat
UncommonColorless
At the start of your 2nd turn, gain 14 Block.
Energy is now conserved between turns.
Infused Core
StarterColorless
At the start of each combat, Channel 3 Lightning.
Intimidating Helmet
RareColorless
Whenever you play a card that costs 
or more, gain 4 Block. Iron Club
AncientColorless
Every 4 cards you play, draw 1 card.
Ivory Tile
RareNecrobinder
Whenever you play a card that costs 

or more, gain
. Jeweled Mask
AncientColorless
At the start of combat put a random Power from your Draw Pile into your Hand, it's free to play.
Jewelry Box
AncientColorless
Upon pickup, add 1 Apotheosis to your Deck.
Joss Paper
UncommonColorless
Every 5 times you Exhaust a card, draw 1 card.
Juzu Bracelet
CommonColorless
Regular enemy combats are no longer encountered in ? rooms.
Upon pickup, Enchant up to 3 cards with Adroit.
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
Kusarigama
UncommonColorless
Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy.
Start each combat with an additional
. Large Capsule
AncientColorless
Upon pickup, obtain 2 random Relics. Add an additional Strike and Defend to your Deck.
Lasting Candy
RareColorless
Every other combat, your card rewards gain an additional Power.
At the end of combat, Upgrade all card rewards if you took no damage.
Lava Rock
AncientColorless
The Act 1 Boss drops 2 Relics.
Lead Paperweight
AncientColorless
Upon pickup, choose 1 of 2 Colorless cards to add to your Deck.
Leafy Poultice
AncientColorless
Upon pickup, Transform 1 of your Strikes and 1 of your Defends and lose 10 Max HP.
Lee's Waffle
ShopColorless
Upon pickup, raise your Max HP by 7 and heal all of your HP.
Lee's Waffle???
EventColorless
Upon pickup, heal 10% of your HP.
Letter Opener
UncommonColorless
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
When you would die, heal to 50% of your Max HP instead.
Looming Fruit
AncientColorless
Upon pickup, raise your Max HP by 31.
Lord's Parasol
AncientColorless
When you encounter the Merchant, immediately obtain EVERYTHING he sells.
Lost Coffer
AncientColorless
Upon pickup, gain 1 card reward and procure 1 random potion.
Whenever you play a Power, deal 8 damage to ALL enemies.
Lucky Fysh
UncommonColorless
Whenever you add a card to your Deck, gain 15 Gold.
At the end of your turn, gain
. Upon pickup, raise your Max HP by 14.
Upon pickup, raise your Max HP by 3.
Massive Scroll
AncientColorless
Upon pickup, choose 1 of 3 Multiplayer Colorless Cards to add to your Deck.
Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.
Meal Ticket
CommonColorless
Whenever you enter a shop room, heal 15 HP.
Meat Cleaver
AncientColorless
You may Cook at Rest Sites.
Meat on the Bone
RareColorless
If your HP is at or below 50% at the end of combat, heal 12 HP.
Membership Card
ShopColorless
50% discount on all products!
Mercury Hourglass
UncommonColorless
At the start of your turn, deal 3 damage to ALL enemies.
The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies.
The first time you spend
each turn, gain 1 Strength. Miniature Cannon
UncommonColorless
Upgraded Attacks deal 3 additional damage.
Miniature Tent
ShopColorless
You may choose any number of options at Rest Sites.
Whenever you add an Attack card to your Deck, Upgrade it.
Mr. Struggles
EventColorless
At the start of your turn, deal damage equal to the turn number to ALL enemies.
Mummified Hand
RareColorless
Whenever you play a Power, a random card in your Hand is free to play that turn.
Music Box
AncientColorless
Create an Ethereal copy of the first Attack you play each turn.
Mystic Lighter
ShopColorless
Enchanted Attacks deal 9 additional damage.
Neow's Torment
AncientColorless
Upon pickup, add 1 Neow's Fury to your Deck.
Upon pickup, Transform 1 card.
At the start of each combat, add 3 Shivs into your Hand.
Nunchaku
UncommonColorless
Every time you play 10 Attacks, gain
. Nutritious Oyster
AncientColorless
Upon pickup, raise your Max HP by 11.
Nutritious Soup
AncientColorless
Upon pickup, Enchant all Strikes in your Deck with Tezcatara's Ember.
Oddly Smooth Stone
CommonColorless
Start each combat with 1 Dexterity.
Upon pickup, gain 300 Gold.
At the start of each combat, add 2 random Colorless cards into your Hand.
Orichalcum
UncommonColorless
If you end your turn without Block, gain 6 Block.
Orichalcum???
EventColorless
If you end your turn without Block, gain 3 Block.
Ornamental Fan
UncommonColorless
Every time you play 3 Attacks in a single turn, gain 4 Block.
Upon pickup, gain 5 card rewards.
Pael's Blood
AncientColorless
At the start of your turn, draw 1 additional card.
Pael's Claw
AncientColorless
Upon pickup, Enchant all Defends with Goopy.
Pael's Eye
AncientColorless
The first time each combat you end your turn without playing cards, Exhaust your Hand, and take an extra turn.
Pael's Flesh
AncientColorless
Gain an additional
at the start of your 3rd turn, and every turn after that. Pael's Growth
AncientColorless
Upon pickup, Enchant a card with Clone.
Pael's Horn
AncientColorless
Upon pickup, add 2 Relax to your Deck.
Pael's Legion
AncientColorless
Doubles Block gained from a card, then goes to sleep for 2 turns.
Pael's Tears
AncientColorless
If you end your turn with unspent
, gain an additional 
next turn. Pael's Tooth
AncientColorless
Upon pickup, remove 5 cards from your Deck. After each combat, randomly add 1 back Upgraded.
Pael's Wing
AncientColorless
You may sacrifice card rewards to Pael. Every 2 sacrifices, obtain a Relic.
Pandora's Box
AncientColorless
Transform ALL Strikes and Defends.
Pantograph
UncommonColorless
At the start of each Boss combat, heal 25 HP.
Enemies with Weak deal 40% less damage to you rather than 25%.
Paper Phrog
UncommonIronclad
Enemies with Vulnerable take 75% more damage rather than 50%.
Parrying Shield
UncommonColorless
If you end a turn with at least 10 Block, deal 6 damage to a random enemy.
Upon pickup, raise your Max HP by 10.
Every 10th Attack you play deals double damage.
Whenever you shuffle your Draw Pile, draw a card.
Permafrost
CommonColorless
The first time you play a Power each combat, gain 6 Block.
Petrified Toad
UncommonColorless
At the start of each combat, procure a Potion-Shaped Rock.
Philosopher's Stone
AncientColorless
Gain
at the start of each turn. ALL enemies start combat with 1 Strength. Phylactery Unbound
StarterColorless
At the start of each combat, Summon 5. At the start of your turn, Summon 2.
Planisphere
UncommonColorless
Whenever you enter a ? room, heal 4 HP.
Whenever you play 3 or fewer cards during your turn, draw 3 additional cards at the start of your next turn.
Pollinous Core
EventColorless
Every 4 turns, draw 2 additional cards.
Upon pickup, Upgrade a card.
Potion Belt
CommonColorless
Upon pickup, gain 2 potion slots.
At the start of each combat, add 2 zero-cost cards from your Draw Pile into your Hand.
Prayer Wheel
RareColorless
Normal enemies drop an additional card reward.
Precarious Shears
AncientColorless
Upon pickup, remove 2 cards from your Deck and take 13 damage.
Precise Scissors
AncientColorless
Upon pickup, remove 1 card from your Deck.
Preserved Fog
AncientColorless
Upon pickup, remove 5 cards from your Deck. Add Folly to your Deck.
Prismatic Gem
AncientColorless
Gain
at the start of each turn. Card rewards now contain cards from other colors. Pumpkin Candle
AncientColorless
Gain
at the start of each turn. Extinguishes at the start of Act 3. Punch Dagger
ShopColorless
Upon pickup, Enchant an Attack with Momentum 5.
Radiant Pearl
AncientColorless
At the start of each combat, add 1 Luminesce into your Hand.
Rainbow Ring
RareColorless
The first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity.
Every time you play an Attack or Skill, Upgrade it for the remainder of combat.
Red Mask
UncommonColorless
At the start of each combat, apply 1 Weak to ALL enemies.
While your HP is at or below 50%, you have 3 additional Strength.
Regal Pillow
CommonColorless
Whenever you Rest, heal an additional 15 HP.
Whenever you create a Colorless card, gain 2 Block.
Reptile Trinket
UncommonColorless
Whenever you use a potion, gain 3 Strength this turn.
Ring of the Drake
StarterColorless
At the start of your first 3 turns, draw 2 additional cards.
Ring of the Snake
StarterSilent
At the start of each combat, draw 2 additional cards.
Ringing Triangle
ShopColorless
Retain your Hand on the first turn of combat.
Ripple Basin
UncommonColorless
If you did not play any Attacks during your turn, gain 4 Block.
Royal Poison
EventColorless
At the start of each combat, lose 4 HP.
Upon pickup, choose an Attack or Skill in your Deck to Enchant with Royally Approved.
Ruined Helmet
RareIronclad
The first time you gain Strength each combat, double the amount gained.
Runic Capacitor
ShopDefect
Start each combat with 3 additional Orb Slots.
Runic Pyramid
AncientColorless
At the end of your turn, you no longer discard your Hand.
At the start of your turn, gain 7 Block.
Sand Castle
AncientColorless
Upon pickup, Upgrade 6 random cards.
Screaming Flagon
ShopColorless
If you end your turn with no cards in your Hand, deal 20 damage to ALL enemies.
Scroll Boxes
AncientColorless
Upon pickup, lose all Gold and choose 1 of 2 packs of cards to add to your Deck.
Sea Glass
AncientColorless
See 15 cards from another character. Choose any number of them to add to your Deck.
Seal of Gold
AncientColorless
At the start of your turn, spend 5 Gold to gain
. Self-Forming Clay
UncommonIronclad
Whenever you lose HP in combat, gain 3 Block next turn.
Sere Talon
AncientColorless
Upon pickup, add 2 random Curses and 3 Wishes to your Deck.
You can now dig at Rest Sites to obtain a random Relic.
Every time you play 3 Attacks in a single turn, gain 1 Strength.
Signet Ring
AncientColorless
Upon pickup, gain 999 Gold.
Silver Crucible
AncientColorless
The first 3 card rewards you see are Upgraded. The first Treasure Chest you open is empty.
Sling of Courage
ShopColorless
Start each Elite combat with 2 Strength.
Small Capsule
AncientColorless
Upon pickup, obtain a random Relic.
Snecko Eye
AncientColorless
At the start of your turn, draw 2 additional cards. Start each combat Confused.
Snecko Eye???
EventColorless
Start each combat Confused.
Whenever you apply Poison, apply an additional 1 Poison.
Gain
at the start of each turn. You can no longer obtain potions. Sparkling Rouge
UncommonColorless
At the start of your 3rd turn, gain 1 Strength and 1 Dexterity.
Spiked Gauntlets
AncientColorless
Gain
at the start of each turn. Powers cost 1 more
. Stone Calendar
RareColorless
At the end of turn 7, deal 52 damage to ALL enemies.
Stone Cracker
UncommonColorless
At the start of Boss combats, Upgrade 3 random cards in your Draw Pile for the rest of combat.
Stone Humidifier
AncientColorless
Whenever you Rest at a Rest Site, raise your Max HP by 5.
Storybook
AncientColorless
Upon pickup, add 1 Brightest Flame to your Deck.
Strawberry
CommonColorless
Upon pickup, raise your Max HP by 7.
Strike Dummy
CommonColorless
Cards containing “Strike” deal 3 additional damage.
Strike Dummy???
EventColorless
Cards containing “Strike” deal 1 additional damage.
Sturdy Clamp
RareColorless
Up to 10 Block persists across turns.
Sword of Jade
EventColorless
Start each combat with 3 Strength.
Sword of Stone
EventColorless
Transforms into a powerful Relic after defeating 5 Elites.
Symbiotic Virus
UncommonDefect
At the start of each combat, Channel 1 Dark.
Tanx's Whistle
AncientColorless
Upon pickup, add 1 Whistle to your Deck.
Tea of Discourtesy
EventColorless
At the start of the next combat, shuffle 2 Dazed into your Draw Pile.
Whenever you shuffle your Draw Pile, gain 6 Block.
Whenever you would deal 4 or less unblocked attack damage, increase it to 5.
The Chosen Cheese
EventColorless
At the end of combat, gain 1 Max HP.
The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.
The Merchant's Rug???
EventColorless
Poor imitation. Does nothing.
Throwing Axe
AncientColorless
The first card you play each combat is played an extra time.
Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
Tiny Mailbox
CommonColorless
Whenever you Rest, procure a random potion.
Toasty Mittens
AncientColorless
At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.
At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your Hand.
Touch of Orobas
AncientColorless
Upon pickup, replace your starter Relic with an Ancient version.
Whenever you discard a card during your turn, gain 3 Block.
Whenever you add a Skill into your Deck, Upgrade it.
Upon pickup, obtain 4 Wax Relics. Every 3 combats, your left-most Wax Relic will melt away.
Tri-Boomerang
AncientColorless
Choose 3 Attacks in your Deck. Enchant them with Instinct.
Tungsten Rod
RareColorless
Whenever you would lose HP, lose 1 less.
Tuning Fork
UncommonColorless
Every time you play 10 Skills, gain 7 Block.
Twisted Funnel
UncommonSilent
At the start of each combat, apply 4 Poison to ALL enemies.
Unceasing Top
RareColorless
Whenever you have no cards in Hand during your turn, draw a card.
Undying Sigil
ShopNecrobinder
Enemies with at least as much Doom as HP deal 50% less damage.
Unsettling Lamp
RareColorless
Each combat, the first time you play a card that Debuffs an enemy, double its effect.
Start each combat with 1 Strength.
Vambrace
UncommonColorless
The first time you gain Block from a card each combat, double the amount gained.
Velvet Choker
AncientColorless
Gain
at the start of each turn. You cannot play more than 6 cards per turn. Venerable Tea Set
CommonColorless
Whenever you enter a Rest Site, start the next combat with an additional 
. Venerable Tea Set???
EventColorless
Whenever you enter a Rest Site, start the next combat with an additional
. Very Hot Cocoa
AncientColorless
Start each combat with an additional 4
. Vexing Puzzlebox
RareColorless
At the start of each combat, add a random card into your Hand. It costs 0
. Vitruvian Minion
ShopRegent
Cards containing “Minion” deal double damage and gain double Block.
War Hammer
AncientColorless
Whenever you kill an Elite, Upgrade 4 random cards.
Upon pickup, Upgrade 2 random Skills.
Upon pickup, Upgrade 2 random Attacks.
Whispering Earring
AncientColorless
Gain
at the start of each turn. Vakuu plays your first turn for you. White Beast Statue
RareColorless
Potions always appear in combat rewards.
Elites drop an additional Rare card reward.
A random card in each card reward is Enchanted with Swift 1.
Wongo Customer Appreciation Badge
EventColorless
Does nothing.
Wongo's Mystery Ticket
EventColorless
Receive 3 random Relics after 5 combats.