Co-op hub

Everything your group needs before starting a co-op run.

Co-op is one of the sequel's biggest new features, and it raises a different set of questions from solo play: how invites work, whether there is matchmaking, how unlocks behave, and what makes a stable party.

Start here if your group wants a quick factual answer first, then a clearer idea of how team roles, class choices, and patch changes can affect multiplayer runs.

Official Slay the Spire 2 co-op banner showing multiplayer party play
Official co-op art gives a quick first look at the sequel's friends-only party play.

Co-op Basics

Most co-op questions are practical.

Multiplayer readers usually want direct operational answers: how to invite friends, whether the game has matchmaking, whether co-op unlocks count, and which classes make the cleanest first party.

Setup Questions

Setup pages answer lobby rules and platform limits fast, because those are the first questions new multiplayer players ask.

Progress Questions

Unlock behavior and party progression matter because most groups want to know whether they can learn together without falling behind on roster progress.

Party Strategy

Team-comp pages matter because a co-op run changes drafting, communication, and class roles in ways solo players do not need to consider.

Official Video

The official launch trailer is the quickest way to show new groups what co-op actually is.

Most multiplayer questions start with setup and scope. Before your group digs into matchmaking, unlocks, or role splits, the official trailer is a fast way to confirm that the feature is real, current, and built into the launch version.

The official launch trailer is still the cleanest high-level visual for the friends-only co-op feature set.

Watch on Mega Crit YouTube

Next Stops

After setup, move into party planning and character knowledge.

Once the basics are clear, these hubs help your group move into role-friendly guides, mechanic explanations, and updates that affect multiplayer play.